function GameLoading(stage) {
	this.animation = new createjs.BitmapAnimation(
		new createjs.SpriteSheet({
			animations:{
				idle:{
					frames:[0, 0, 0, 0, 0],
					next:'play',
					frequency:20
				},
				play:[0, 26, false],
				play_back:{
					frames:[26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0],
					next:'play'
				}
			},
			images:["images/game_ims_startup_screen_anim.jpg"],
			frames:{
				width:519,
				height:404
			}
		})
	);
	this.animation.x = 106;
	this.animation.y = 46;
	this.animation.gotoAndPlay('play');
	stage.addChild(this.animation);
}